MeshFaceListAddFace Method (Int32, Int32, Int32, Int32) |
Namespace: Rhino.Geometry.Collections
public int AddFace( int vertex1, int vertex2, int vertex3, int vertex4 )
Public Function AddFace ( vertex1 As Integer, vertex2 As Integer, vertex3 As Integer, vertex4 As Integer ) As Integer
using System; partial class Examples { public static Rhino.Commands.Result AddMesh(Rhino.RhinoDoc doc) { Rhino.Geometry.Mesh mesh = new Rhino.Geometry.Mesh(); mesh.Vertices.Add(0.0, 0.0, 1.0); //0 mesh.Vertices.Add(1.0, 0.0, 1.0); //1 mesh.Vertices.Add(2.0, 0.0, 1.0); //2 mesh.Vertices.Add(3.0, 0.0, 0.0); //3 mesh.Vertices.Add(0.0, 1.0, 1.0); //4 mesh.Vertices.Add(1.0, 1.0, 2.0); //5 mesh.Vertices.Add(2.0, 1.0, 1.0); //6 mesh.Vertices.Add(3.0, 1.0, 0.0); //7 mesh.Vertices.Add(0.0, 2.0, 1.0); //8 mesh.Vertices.Add(1.0, 2.0, 1.0); //9 mesh.Vertices.Add(2.0, 2.0, 1.0); //10 mesh.Vertices.Add(3.0, 2.0, 1.0); //11 mesh.Faces.AddFace(0, 1, 5, 4); mesh.Faces.AddFace(1, 2, 6, 5); mesh.Faces.AddFace(2, 3, 7, 6); mesh.Faces.AddFace(4, 5, 9, 8); mesh.Faces.AddFace(5, 6, 10, 9); mesh.Faces.AddFace(6, 7, 11, 10); mesh.Normals.ComputeNormals(); mesh.Compact(); if (doc.Objects.AddMesh(mesh) != Guid.Empty) { doc.Views.Redraw(); return Rhino.Commands.Result.Success; } return Rhino.Commands.Result.Failure; } }
Partial Class Examples Public Shared Function AddMesh(ByVal doc As Rhino.RhinoDoc) As Rhino.Commands.Result Dim mesh As New Rhino.Geometry.Mesh() mesh.Vertices.Add(0.0, 0.0, 1.0) '0 mesh.Vertices.Add(1.0, 0.0, 1.0) '1 mesh.Vertices.Add(2.0, 0.0, 1.0) '2 mesh.Vertices.Add(3.0, 0.0, 0.0) '3 mesh.Vertices.Add(0.0, 1.0, 1.0) '4 mesh.Vertices.Add(1.0, 1.0, 2.0) '5 mesh.Vertices.Add(2.0, 1.0, 1.0) '6 mesh.Vertices.Add(3.0, 1.0, 0.0) '7 mesh.Vertices.Add(0.0, 2.0, 1.0) '8 mesh.Vertices.Add(1.0, 2.0, 1.0) '9 mesh.Vertices.Add(2.0, 2.0, 1.0) '10 mesh.Vertices.Add(3.0, 2.0, 1.0) '11 mesh.Faces.AddFace(0, 1, 5, 4) mesh.Faces.AddFace(1, 2, 6, 5) mesh.Faces.AddFace(2, 3, 7, 6) mesh.Faces.AddFace(4, 5, 9, 8) mesh.Faces.AddFace(5, 6, 10, 9) mesh.Faces.AddFace(6, 7, 11, 10) mesh.Normals.ComputeNormals() mesh.Compact() If doc.Objects.AddMesh(mesh) <> Guid.Empty Then doc.Views.Redraw() Return Rhino.Commands.Result.Success End If Return Rhino.Commands.Result.Failure End Function End Class
import Rhino import scriptcontext import System.Guid def AddMesh(): mesh = Rhino.Geometry.Mesh() mesh.Vertices.Add(0.0, 0.0, 1.0) #0 mesh.Vertices.Add(1.0, 0.0, 1.0) #1 mesh.Vertices.Add(2.0, 0.0, 1.0) #2 mesh.Vertices.Add(3.0, 0.0, 0.0) #3 mesh.Vertices.Add(0.0, 1.0, 1.0) #4 mesh.Vertices.Add(1.0, 1.0, 2.0) #5 mesh.Vertices.Add(2.0, 1.0, 1.0) #6 mesh.Vertices.Add(3.0, 1.0, 0.0) #7 mesh.Vertices.Add(0.0, 2.0, 1.0) #8 mesh.Vertices.Add(1.0, 2.0, 1.0) #9 mesh.Vertices.Add(2.0, 2.0, 1.0) #10 mesh.Vertices.Add(3.0, 2.0, 1.0) #11 mesh.Faces.AddFace(0, 1, 5, 4) mesh.Faces.AddFace(1, 2, 6, 5) mesh.Faces.AddFace(2, 3, 7, 6) mesh.Faces.AddFace(4, 5, 9, 8) mesh.Faces.AddFace(5, 6, 10, 9) mesh.Faces.AddFace(6, 7, 11, 10) mesh.Normals.ComputeNormals() mesh.Compact() if scriptcontext.doc.Objects.AddMesh(mesh)!=System.Guid.Empty: scriptcontext.doc.Views.Redraw() return Rhino.Commands.Result.Success return Rhino.Commands.Result.Failure if __name__=="__main__": AddMesh()